What if magic met technology… and awakened an ancient evil?
Welcome to Cheffoy, a high school like no other—where magic blends with technological mysteries, a raccoon can talk (and drive), and an AI isn’t afraid to correct the teachers.
Tony, 15, thought he was joining a typical school of witchcraft. Instead, he wakes up in an Egyptian tomb, gets trapped in a strange video game, and is thrown into a wild quest with his three friends — Sam, Alicia, and Amy — in search of forgotten artifacts.
Druids brewing potions and crafting runes, hybrid creatures, ancient riddles… The adventure quickly goes beyond the school’s walls and leads them to the icy depths of a forgotten lake, where their fate may lie hidden.
But in the shadows, a dark force is stirring—one that could change everything. Tony and his friends must learn fast and stick together, because Cheffoy may soon no longer be a safe place.
✨ Magic, humor, mystery, and tech come together in the first book of an addictive trilogy. (Ages 12 and up)